As a typical track in the digital economy era, e-sports has entered a new stage of standardized and sports-oriented development globally, driven by milestone events such as the successful hosting of the e-sports project at the Hangzhou Asian Games and the official announcement of the first e-sports Olympic Games by the International Olympic Committee. It has completed the strategic transformation from a "traffic economy" to a "digital industry". The 2025 Research Report on China's Esports Industry is based on iResearch's years of research, data accumulation, and monitoring results of iResearch's data products. It provides in-depth insights into the current development status of China's e-sports industry and looks forward to the future development trends of the e-sports market. I hope to provide reference opinions and operational suggestions for relevant enterprises and capital markets.
✨ Internationalization: Chinese esports expands globally with top clubs participating in international leagues.
📐 Standardization: Unified competition rules and professional governance systems are being established.
🎮 Diversification: Esports integrates with fashion, music, and cultural tourism to create new scenarios.
🌍 Popularization: Grassroots tournaments and campus leagues promote mass participation.